Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 17-01-2008 , 06:56 AM
Registered User
Join Date: Sep 2006
Posts: 47

problem with non-main-fold

I posted here since it's not a technical issue ...

I make a hand after a reference image, extruded the middle finger and after that converted back to poly from subd and duplicated the hand in order to duplicate the finger ...

Well I got the other finger, reshaped it and poly combined it with the hand ... but every time I merge the verts I get non main fold ... every single time ...

I double checked, no double verts or edges or anything ... I tried with border edges on and even I merge all the vers the border edge is still there ... it's not disappearing.
Note: geometry fits perfectly ...

any idea what this could be ?

# 2 17-01-2008 , 07:03 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
IT could be if youve extruded and not moved then hit extrude again??

Not seeing the model I cant really tell.

You could try a cleanup before you merge


"No pressure, no diamonds" Thomas Carlyle
# 3 17-01-2008 , 08:07 AM
Registered User
Join Date: Sep 2006
Posts: 47
well I would like to clean up only with what settings ?
When I clean up, it cuts off all my edges/verts, splits them appart ... shloud I just reset the tool and clean up with standard options ?


EDIT: DONE ! WORKED AFTER MERGING AND CLEANING NON-MAIN-FOILD ! THANKS FOR READING THIS AND SORY FOR BEING RETARDED AND NOT CHECKING TWICE !

THANKS !


Last edited by DjSneeze; 17-01-2008 at 08:17 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads