This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
These are a three out of four main characters that I'm working on for an interactive childern's story. The story's really lame, it's just an excuse to learn Maya.
I know there's some issues with the turtle's belly. Any other feedback would be appreciated.
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