This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hello
I'm texturing grass in one of my sceans in maya.
I have a smal bit of grass that looks ok and i whant to use
it on a big plane.
when i add it i use repeat UV so it will look better and
would not look funny.
When i render i can see the edge were the repear
Uv are so i get strange lines.
Is there a way to blur them or make them go away?
From the sound of it I think it your textured grass you are using, try downloading a grass texture from the net or use photoshop to create a texture that has no seam..............dave
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