Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 22-03-2007 , 05:32 PM
Subscriber
Join Date: Mar 2007
Location: New Jersey
Posts: 16

3d Wireframe views

When I'm working in Maya my view is set so it shows the Isoparm(for NURBs) all the way around the object. How can I make it so it is a 2d wireframe view so when using the control vertex is a lot easier and doesnt jumble everything up? Thanks for the help.

# 2 22-03-2007 , 05:34 PM
Subscriber
Join Date: Mar 2007
Location: New Jersey
Posts: 16
Nvm, i got it, changed to "side view".

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads