This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi, howdy! I have a problem. I'm using Maya 2011, and my cameras are all messed up. It seems, in the 4-view, that my perspective view (top right,) and my front view (bottom left,) and the same camera. It's making my images planes move out of place, and I can't really use the perspective anymore. It's really weird.
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