This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Have had this tutorial for a long long long time now but never got around to doing it so here is my version of the Orc and texturing tutorial. Im very new to texturing so I know I'v got some work to do !! However the eyes I did myself a mate of mine showed me a really nice way to make them even more realistic, the render doesn't do it justice. Crits appreciated!!
check into fast skin sss head over to gnomon workshop their is a free tutorial by alex alvares also check into 3 point lighting to get your renders to look much better but i also like the model
Thanks for the Info and Crits mate ! BTW do you know the link for that tutorial been looking for a while and cant seem to find it, I imagine it's a mental ray rendering technique correct??
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