Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-09-2006 , 08:11 PM
moroderzone's Avatar
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CGFX Shader applied to Nurb surface

Hello,
I am sucessfully using the CGFX shader plugin for rendering hardware shaded scenes.

However While i am actually working on models, the CGFX shader only shows up on polygonal models and not nurb surfaces.


CGFX shader + Final Hardware Rendering works with both nurbs and polygons.


CGFX shader + maya editing window works only with polygons and not with nurbs.

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I did remember to enable hardware texturing and smooth shading.


Right now, my solution is to just ristrict myself to polygons. However, this seems unnessissary. I would really like to use CGFX shaders on nurbs. Has anyone else gotten that to work?

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