This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I like the ball better for getting the hang of optimising renders better..
Though maybe a squar in there also to add something better to test difrent aspects though. A difrent color also.
although the reflection is good.. it would be nice to be able to make the reflection blur some.
maybe closer in on the subject a bit would be cool also.
sometimes.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off