Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 27-08-2012 , 05:01 AM
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Join Date: Aug 2012
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Edge Flow

I'm really new to Maya and well 3d all together. This is my first attempt at a human face withe proper edge flow. Please critic and tell me where I have gone wrong. Thanks ahead of time!

Wader

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# 2 27-08-2012 , 02:11 PM
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Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Okay Wader

First things first, I think you need to get yourself some reference to model from, as its clear from this you arent using any. Generally the edge flow for a first attempt is actually pretty good. I suggest you head over to the Topology thread and take a look there and pick peoples brains and such over the working methods for characters.

https://simplymaya.com/forum/showthre...threadid=24483

good start though mate

Jay

# 3 27-08-2012 , 09:24 PM
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References

Actually it was using one except they were really messed up and i was trying to fix it... I have had a hard time finding good reference images. Is their a vault full of them somewhere?

# 4 27-08-2012 , 10:23 PM
Acid44
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# 5 28-08-2012 , 12:10 AM
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Throw him a bone...

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Last edited by Chavfister; 28-08-2012 at 12:14 AM.
# 6 28-08-2012 , 01:41 AM
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Thanks !

Thanks so much man! That really does help me alot!

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