Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 19-08-2005 , 12:48 PM
pbman's Avatar
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Join Date: Mar 2005
Location: London
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using image planes

Hey guys i have used image planes before but i am not sure which is the best way. i want to use the image to trace certain parts but is it best to use create polygon tool or use somethin like create EP curve

please advise

many thanks

# 2 19-08-2005 , 08:43 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
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I´d create a polygonPlane and map the file into the color channel - easy and fast.


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