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Old 12-02-2004, 03:42 PM   #1
tank2002
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Question Converting a model to painted in photoshop

Hi Guys!!

I'm wondering, I've hear people talk about modeling in maya (i have version 5) and exporting or moving the model into a paint program commonly Photoshop, to create like a reference or create a texture or maybe even painted there and imported again into maya?

I how it is done, is there a free tutorial covering this?

Again thanks for the great help!
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Old 12-02-2004, 05:21 PM   #2
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You import the uv capture, not the actual model.
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Old 12-02-2004, 05:27 PM   #3
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Hmm?? You mean a printscreen?
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Old 12-02-2004, 05:40 PM   #4
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no, you have to make the 3d mesh into a 2d representation (or misrepresentation as the case may be! ) of the mesh. You then export this as a image file and bring it into photoshop etc. Once you've painted it then it will map straight back onto your model in Maya (assuming you dont change the model).

Look on the web for basic uv mapping tutes, there may even be a free video one here O'm not sure.

Failing that goto mike's site and look at the one there. www.mtmckinley.net

It's hard to master this process but you'll get the hang of it eventually.

Alan
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Old 12-02-2004, 05:48 PM   #5
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thanks Morning!!!!
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