Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 17-02-2004 , 02:41 AM
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Join Date: Jan 2004
Location: NE, USA
Posts: 2

Viewport Problem

Using Maya UNL on a Sony Laptop, (not the greatest platform, but for the most part, it does the job). When Maya's first opened, (usually in persp view) it works great! Smooth panning, tumbling, etc. However, the second the viewport is changed (i.e. spacebar to quad-view, or any of the viewport buttons in the toolbox), all of a sudden, it's like I'm trying to run Maya on an old 386. It seriously takes up to two seconds to update the view while tumbling, panning, whatever. Nothing I've tried (sans restarting) fixes the problem. I've read through all the posts here, and found that viewport problems are usually vid card related, but the laptop has an ATI (7000, I think), so I'm not sure if that's related or not. I know the 7000 isn't exactly a buff enough card to be running Maya, but, as I mentioned, it works great at first. Any help would be HUGELY appreciated.

# 2 17-02-2004 , 08:06 AM
IdanBis's Avatar
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Join Date: Nov 2003
Posts: 10

known issue....

This issue is also known for ATI cards & not only the Nvidia user added image

Check the "main" thread about this issue:
Gray Screen Problem (thread)
There allmost all aspects & possible fixes as been suggested.

# 3 17-02-2004 , 05:17 PM
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Join Date: Jan 2004
Location: NE, USA
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Yeah, I saw that thread, but didn't see anything regarding ATI cards, so none of the fixes are applicable. Thanks for the response, though. user added image

If anyone else has any ideas, please feel free to chime in!

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