Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-02-2004 , 05:58 PM
Join Date: Jun 2003
Location: Glasgow
Posts: 62

How can I fix this head?

I managed to do my first head alright, (as I posted), although not proportioned correctly. Every time since when I try to create the eye part, I get funny creases that I don not know how to remove.

A pic is below.

Could someone please advise me?

Attached Images
# 2 26-02-2004 , 06:55 PM
flib's Avatar
Registered User
Join Date: Feb 2004
Location: England
Posts: 36
I think it'll be because you haven't dragged the vertex point that comes from the corner of the eye back a little and it's too far away along the z axis from the point next to it, so it's stretching badly.

# 3 26-02-2004 , 10:31 PM
doodle's Avatar
Registered User
Join Date: Nov 2002
Location: London
Posts: 1,292
I like the noise, but i think things would be alot easier if you used refrence images. Keep it up though user added image

Yeah, but no but yeah but no....
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads