Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 15-03-2004 , 10:50 PM
LeoGeo's Avatar
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Join Date: May 2002
Posts: 21

Help on contrast, brightness, color?

It's a bit off topic but please help me out. Anyone know how to tune the contrast, brightness, and color of your monitor so your works look the same in different monitors? Any way to standardize the output of the display?

# 2 15-03-2004 , 11:37 PM
Darkware's Avatar
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Join Date: Oct 2002
Location: USA
Posts: 1,172
As far as I know, there isn't a way to do this. I have two different monitors and the brightness and contrast was different on both. I tried setting the values to the same numbers, but it didn't look right. I think you just have to play with it a little and compare the same image on two different computers. WIth mine, it was easy because they both sit right beside each other...

# 3 16-03-2004 , 07:33 AM
mascal's Avatar
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Join Date: Dec 2003
Posts: 16
There are several sites for monitor calibration.

The process is always the same:
With an image made of a scale of grays (usually there are 7 different levels in the image) you have to adjust the contrast in order to distinguish the two lowest levels of gray (black and very dark gray).
Than adjust the brightness to achieve the same effect for the highest levels (white and very bright gray).
For the color it's more a matter of personal taste, because a real calibration needs an external device...

If you have a dvd player on your pc and a dvd with a THX standard (Star Wars for example) there is a step by step guide in the language menu.
Actually THX is a standard for calibration of video and audio for obtaining the best quality from any movie.

Be warned that this calibration is for CRT and not for LCD monitors... With LCD you could have to adjust the controls a bit (my lcd, with THX is a bit too bright...)

Bye!

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