This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I hate to crit. but, i think ur eye is a little big. Maybe, if u made it a bit small, it would a bit more evil. It seems a bit cheerful rite now. but if that's what u were going for, then its fine.
tnx for coments!
@ Gold_Phoenix :
no prob man, it's always good to here what other people think, so critics are only wellcomed!
about the eyes...well, you might be right, I'll try too scale them down just to see the results. But if it's not going to be as I would like (I somehow don't wanna have a tipical dino had - you know, bog had - really small eyes).
But yeah, there's a lot to do, but I'll work on the head later when i'll have rest of the dino at least basicly finished.
Here's a little update. I have problems with the leg, especially around the muscles. The leg ofcourse isn't finished, so I'll have to work on it more. Any suggestions?
Ok, I'll upload another render with ligther background later, but now that I look at it, your right Dae, I'll try to fix it.
But I must admit that for my really crappy organic modelling skills, I almost setisfied how this is progressing ( and that happens really rarelly).
Just wanted to say that I probably will not work on this model for 2,3 days, since I'm trying to learn rigging/animation, and will be bussy with RL things.
But I should be back in 2,3 days.
ok, finaly got some time again. Now that I have a basic shape, I'm doing a concept drawings to make some serious modifications. I can't post them since I don't have scaner, but I'll post some screenies when I start remodeling it.
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