Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 24-08-2004 , 10:34 PM
PilotLtKettch's Avatar
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Join Date: Feb 2003
Posts: 151

transfering uvs

hi, I've gotten to the point on a certain model where I've animated everything, but when painting its texture I found out the arm uvs are backwards making it very difficult to match seams, I fixed this on the generic model, and I tried to use Polygons>Transfer to copy the uvs over but it doesn't work, they just stay the same. does anyone know an easy way to get the correct uvs onto the animated model? thanks in advance

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