Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-12-2004 , 01:04 PM
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First Human Character

My first male character. Head, hair, body, arms and hands (underconstruction) are modeled separately and they are mirrored. All pieces are modeled in low rez polygons then converted into subdi for higher resolution. Eventually I want to have the hairs to be as much realistic as possible, but i'll see for that later on. Low resolution image following up soon.

Any comments.

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# 2 06-12-2004 , 01:06 PM
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Here is a low rez image

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