Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 24-01-2005 , 03:51 AM
Registered User
Join Date: Jun 2003
Posts: 18

Render of particles with cloud shader.

Hi,

I'm trying to add a cloud shader to particles so do a software render but i can't get it to work.

These are the steps I did:

Create particle emitter.

Select the particle1 node.

In attribute editor select the Lambert1 node.

In Color attribute, add cloud material.

Skip to frame in timeline so particles can be seen.

Render.

Just black.

What is wrong here?

Please help a beginner.

Thanks.

# 2 24-01-2005 , 01:52 PM
Registered User
Join Date: Jun 2003
Posts: 18
Ah, I think i got it now

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