Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-04-2005 , 01:47 PM
sspikedudley's Avatar
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Sub d Shading

Ok this is for the upcoming Car Creation Tutorial but have ran into a problem. I am currently trying to convert an object from polygons to sub d's

Here it is as polys

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# 2 01-04-2005 , 01:49 PM
sspikedudley's Avatar
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No big problems there everything looks fine but when I convert to sub d's with same settings I have used on every other part it comes out like the image below, whats the problm with it how can it be sorted without rebuilding the light

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