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Old 28-06-2005, 08:02 PM   #1
Maryamr
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Default splitting an object

Hello,

I am in the process of learning maya and have a question for a short animation that I am doing. I have created a complex object using mostly polygons and would like to slpit it open (like a book)and have the rest of my animation continued inside this object. The problem is that I don't know what's the best way to do this splitting and would like some advice on it.

Thank you in advance,
Maryam
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Old 28-06-2005, 08:20 PM   #2
mhcannon
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Can you post a pic of the object you want to open?
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Old 28-06-2005, 09:34 PM   #3
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Thank you Michael for your reply,

I am not finished with the object yet, but it looks like an egg from the outside and has a complex inside (most of them are/will be made from simple polygons; I can also use all of it as polygons if it's difficult to slpit NURBS) I would just like to split it in half to be able to access the inside.
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Old 29-06-2005, 06:46 AM   #4
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If you need a clean split, two hemispheres butted together with the pivot point of edge placed matching up to create a hinge area might to. If you need jagged edges, perhaps a shatter effect?
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