bump map displayed on model
Hey, guys, here's something new I've encountered and not sure if anyone else has. I'm using some ramp shaders, but when I adjust the model's UVs, the bump map I'm using suddenly is displayed on the model itself in the scene. It renders properly, but it's annoying to see this big black and white texture on the model.
It remains there even when I break the bump map's connection... weird.
Anyone else see anything like this before?