Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-10-2002 , 02:00 AM
raul's Avatar
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Join Date: Jul 2002
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difuse? specular map? bump map?

okay ive heard that, when teturing they want you to apply all three of these. so how do you go about doing it?

i have used a bump map before. how does the specular map work? and is difuse map, the one next to color?

help..user added image

# 2 03-10-2002 , 07:48 AM
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