Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-08-2005 , 03:20 PM
Skeksi's Avatar
Join Date: Jun 2005
Location: Millbury
Posts: 64

Creating a Human Head with Curves?

I've seen a couple tutorials so far that show how to create a realistic looking human head using a nurbs sphere that you then shape, split, extrude, etc.

I have seen some people on the forum posting WIPs where they created a human head using curves to get the basic shape and then go from there. From my experience with the other turorials the sphere route has been a bit painful for me and the many many many splits and manipulations that have to be done are torture. Is the curve method any easier? and if there a tutorial that shows this method of creating a human head? I'd love to get it.


# 2 05-08-2005 , 02:42 PM
Join Date: Jun 2004
Posts: 274
hey, ive not used curves so i dont know if this tut is any good, i typed your thread name into google... (do this instead of posting :p its easier.)

tut 1

tut 2

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