Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-05-2003 , 02:10 AM
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My first head!

Um, er ,well...

Tataa - here it comes: my first head! user added image

I know, there's a lot of things I could add to it, but I consider it as being finished.

I've had enough of it.

Worked on it since january (:o ), but that's due to the fact that I had to put in some rather long breaks inbetween (weeks, that is).

Anyway, I'm done with it.

Let me know what you think, please!

Good night! user added image

Renderizer

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# 2 26-05-2003 , 02:18 AM
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Really nice...

Little crit

I like most of the skin tone.. the leather patches on his brows I find a bit out of place, might want to get ride of that or tone it down a lot..... The eyes seem to be a bit out of place as well, just tone them down a bit if you want.. would help him become a bit more realistic... The eyes seem to be a different style than the rest.

The rest of him is great. I love a lot of the skin around the mouth and chin areas, very well done... Horns look great..


Keep up the good work...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 3 26-05-2003 , 10:17 AM
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Hi Kurt, thanks for the crit.

You were right with the eyes, there was something about them I didn't like myself.

I've changed them a bit ( pretty gloomy now), and also muted the scale pattern on his brows a little.

Let me now what you think of it.


Subdivide and conquer!

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# 4 26-05-2003 , 10:18 AM
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Er, forgot to post the image...

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# 5 26-05-2003 , 12:14 PM
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Much better mate...... great stuff...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 6 26-05-2003 , 12:23 PM
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nice man user added image
it looks a bit like the hobbit mans tut
did you base it on that ?


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# 7 26-05-2003 , 12:41 PM
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Hey, mumbojumbo_13 - good man yourself - have a beer! user added image

Yep, it's based on the tut by the hobbit guy, but I decided not to leave it as it was but to make something else out of it. So I came up with the horns and some other stuff.

Trouble is, it took me so long to get by with the model, I can't see him anymore... :p


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# 8 01-06-2003 , 03:28 PM
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how did u create the creases on the forhead???


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# 9 01-06-2003 , 04:17 PM
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Hi drknow.

Simple as it gets.

Take a look at the pics and/or visit

https://www.thehobbitguy.com/

for a whole tutorial introducing the very same trick along the way.

Have fun! user added image

Renderizer

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# 10 11-06-2003 , 10:24 AM
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thats super great

yeah dude... that head is hella nice... i wish i could do that kinda stuff with maya 4.0... not that its a bad prog... im just not good yet with it... but hey... i think you did a super great job dude...

# 11 11-06-2003 , 10:39 AM
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ahhh cool, thehobbitguy.com is a great way to model heads... amasing for your first.. very cool


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# 12 11-06-2003 , 10:51 AM
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Very cool for a first head !! Awesome.

Can we have a look at your texture ?


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# 13 12-06-2003 , 06:20 PM
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Hi there,

thanks a lot and sorry for the delay...

I`m on my holydays at the moment, and this is the first time in a week that I have a chance to take a look at my mails. Won`t be back home before the 15th, so I think I`ll post the textures next monday.

See ya,

Renderizer


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# 14 16-06-2003 , 07:09 AM
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Ok, I'm back home again, so here comes the texture snapshot (UV layout included) in half size.

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# 15 16-06-2003 , 07:34 AM
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very nice work...


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