Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-11-2005 , 03:45 PM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752

Rigging questions

Hi guys, Is it possible to copy a skeletal rig from one model to another, is it worth while or would it be too much time consuming?
Also if I create a few animation sequences is it simple enough to again carry these sequences over to a new model? would this involve having to re paint weights etc?

As you can tell I am not an animator, though am slowly progressing as I go along, and hopefully your answers would help me in the very near future/ and possibly save me heaps of time by not having to re-do every aspect.

Thanks, ps if any of this is possible and if you do not mind could you please summerise as to how I could go about this, even if it is a really obvious step for yourselves.

Thanks for your time and apologies regarding the lengthy post.

Mike


If you believe in telekinesis, raise my right hand.
# 2 18-11-2005 , 09:54 AM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
Anyone>?


If you believe in telekinesis, raise my right hand.
# 3 18-11-2005 , 01:23 PM
darijo203's Avatar
Registered User
Join Date: Sep 2004
Location: Croatia
Posts: 257
copying the rig...?

Jeesss, I cant believe I never did that!
I'll check it out then I tell you!


ICQ:215-024-460
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads