This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
All materials are based on simple Blinns with some Ramps and Sampler Infos...
background is based on an real Photo with motion blur.
Lightning is just "some" (around 6) Directional Lights.
-Klaus
Rendering rime was around 6 hours with 1280 pixels...
I rendered additional Masks for all Objects. Base rendering had no Motionblur and this little Glow effect...
Motionblur and Raytracing isn't a good combination -)
i wonder what everybodys going to type in the address bar on their internet explorer. this is good stuff maybe ill do something good enough to post one day.
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