Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 346 19-11-2002 , 02:17 AM
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yeah definatley it just looks a little stark right now if you see what I mean. Maybe create some trees and scatter them to create a whole forest. Doesn't have to be detailed (And I have a really cool way of creating leaves and everything on trees which should be perfect for low detail background trees (Again using a scatter))

user added image

Alan

# 347 19-11-2002 , 02:20 AM
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Pure_Morning

Thing is, he´s not creating a scene for the mechs .. but somewhat of a Diorama concept. Just like sculpting a scene for your models at home. That´s why his scene doesn´t involve that much foreign objects (since the idea is to keep the mech contrasted and as the center of attention always).

**edit**: Check this link here to better understand the concept.


Last edited by adldesigner; 19-11-2002 at 02:23 AM.
# 348 19-11-2002 , 02:22 AM
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ahhhhhh I see, well that's cool. I didn't appreciate that user added image


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# 349 19-11-2002 , 02:38 AM
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here's and update...added a new vehical for ground transportation. user added image LEt me know what you think...



How to fly:
"...aim for the ground and miss..."
# 350 19-11-2002 , 02:48 AM
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Deviant ... going great!
Remember to abide to competition guidelines.

**EDIT**: U2 undseth


Last edited by adldesigner; 19-11-2002 at 02:51 AM.
# 351 19-11-2002 , 03:11 AM
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?
What are you pointing out here adldesigner.


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# 352 19-11-2002 , 03:26 AM
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# 353 19-11-2002 , 03:29 AM
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Oh, im sorry!

It seems now that my pics are 10 pixels too tall.
Oh, the name-label, I forgot!


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# 354 19-11-2002 , 04:20 AM
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# 355 19-11-2002 , 07:09 AM
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What's up everybody

Howdy. Well I'm in Kansas drinkin' some wine and doin' some 3D. Got a little update on my grasshopper.
Just wanted to compliment everyone on this months great competition.
Undseth, your model is great, love the clean build that's going on there
Bulletproof - awesome skill showing. Your modeling and texturing ability are freakin' amazing
El-Newty - love the concept on you're wings, it really fits the profile of "mecca inspired by insect" by combing the two so seamlessly
Vizion- Great form in your model, can't wait to see some detail and finishing touches.

(My entry is beginner)

# 356 19-11-2002 , 12:38 PM
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great work ray ray
how hards the challenge might be able to win that one


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# 357 20-11-2002 , 01:01 AM
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ok further texturing work has been done. The scene is still alittle bright right now but I will be adjusting that ASAP.:banana:

# 358 20-11-2002 , 01:06 AM
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slightly different view

# 359 20-11-2002 , 03:24 AM
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Thanks RayRay!
I'll post a pic in a couple of hours, showing a 98% finished mech.

BulletProof got done fast, I wonder if he's up to somethinguser added image

PureMorning: Love to see more of that scene!


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# 360 20-11-2002 , 03:27 AM
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Oh, and another thing...
RayRay that mech has a really "catchy" design. If I am allowed to put a finger on something, I'd feel that it's legs are a bit thin, compared to its joints. And that view angle in you last pic rules!


I do not support Bush! Nor Saddam! Long live UN!
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