SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Your Work / Work In Progress / Futuristic City - 3D Matte Painting
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 22-12-2005, 09:23 AM   #1
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default Futuristic City - 3D Matte Painting

Inspired by the d'Artiste Matte Painting book, I thought I'd give a stab at this stuff as well. Got the layout and lighting pretty much done. Still lots of color detail to paint.

__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Old 22-12-2005, 09:27 AM   #2
dave_baer
Moderator
 
dave_baer's Avatar
 
Join Date: Sep 2002
Location: Plantation, Florida
Posts: 1,568
Thanks: 0
Thanked 13 Times in 9 Posts
Default

Nice start.
__________________
Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
dave_baer is offline   Reply With Quote
Old 22-12-2005, 11:38 AM   #3
BMS
Subscriber
 
BMS's Avatar
 
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Thanks: 0
Thanked 6 Times in 6 Posts
Default

Look good so far. How do you do something like that? where do you start?

Cheers
Paul
BMS is offline   Reply With Quote
Old 22-12-2005, 01:19 PM   #4
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Well as this is a 3D matte painting I started just like any other project: by modeling the stuff. As far as rendering goes, I only render different kinds of light/shadow/etc masks and paint paint the colors in photoshop. The textures you've seen so far are painted in photoshop too but I think I won't do the whole pic that way... not sure yet...

__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Old 23-12-2005, 05:37 AM   #5
jornkes
Registered User
 
jornkes's Avatar
 
Join Date: Jun 2004
Location: Belgium
Posts: 44
Thanks: 0
Thanked 0 Times in 0 Posts
Default

have you studied architecture? cause that's something I really like
buildings, urbanism, design, graphhics... go on just like that !!!

a nice bridge would be handi for the habitants....
jornkes is offline   Reply With Quote
Old 23-12-2005, 05:40 AM   #6
jornkes
Registered User
 
jornkes's Avatar
 
Join Date: Jun 2004
Location: Belgium
Posts: 44
Thanks: 0
Thanked 0 Times in 0 Posts
Thumbs up

owh I see.. the future.. no bridges needed : they'l fly over just like that
jornkes is offline   Reply With Quote
Old 23-12-2005, 07:44 PM   #7
Kartzan
Subscriber
 
Join Date: Oct 2005
Location: US of A
Posts: 114
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I like what you have so far, but as you said, you still have a lot of tecturing to do. Also, I kind of expected more skyscrapers in the forefront. Also, a lot of the buildings in the forefront seem very generic... almost too generic....
Kartzan is offline   Reply With Quote
Old 04-01-2006, 11:16 AM   #8
badtertle
Subscriber
 
Join Date: Aug 2005
Location: San Jose, Ca, USA
Posts: 150
Thanks: 0
Thanked 0 Times in 0 Posts
Default

i agree with Kartzan. I like the design in most of the buildings, but a bit more variety in the middle area, especially in the height of the buildings will make the layout a bit more interesting. It seems odd to have all of the buildings either identicallly small or similarly tall, unless the setting is supposed to be very uniform.
__________________
What I lack in skill I make up for with enthusiasm.
badtertle is offline   Reply With Quote
Old 04-01-2006, 02:31 PM   #9
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default

A certain level of uniformity was actually intentional. I don't want to draw too much attention to the buildings themselves as I propably add some kind of space ships on the sky or something... Thanks for the comments though...
__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Old 04-01-2006, 07:05 PM   #10
Jay
Lead Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,276
Thanks: 41
Thanked 428 Times in 384 Posts
Default

No this all looks fine to me. I think once KB has done the texturing, the uniform aspect of the buildings will be gone and blended into the image unoticed which is the case with this type of work. Ive recently got hold of 'Creating the worlds of Star Wars in 365 days' book, and it show alot of 3d renders of the cityscape stuff, you'd be surprised at the uniform and duplicated objects, but again these go unoticed in the final frame

Its worth going to www.dusso.com to see this type of work at its best, the artist is Yannick Dusseault, who has recently posted up his Star Wars EpisodeIII, 3d Matte work. The originals were done at a staggering 25,000 pixels across.


Im waiting for my copy of the book D'artiste Matte painting to arrive so I'll be doing this stuff this year as well as character modelling still.

Best regards
Jay
Jay is offline   Reply With Quote
Old 05-01-2006, 07:31 PM   #11
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Thanks Jay. The only thing I need right now is a bit of motivation to finish this

Btw the Matte Painting book is ultimately a really good book. At first I was just blown away by the awesome pics. Then I was kinda disappointed by the tuts. But after reading through them a few times they really rock. There are no from start to finish step by step tuts but the pointers they give are worth the buy alone. Let alone the inspiration the pics give...
__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Old 05-01-2006, 08:14 PM   #12
Jay
Lead Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,276
Thanks: 41
Thanked 428 Times in 384 Posts
Default

Well the Dusso stuff should be enough for motivation and Im looking forward to the finished job too:bandit:

Kind Regards

Jay
Jay is offline   Reply With Quote
Old 05-01-2006, 08:56 PM   #13
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

great piece so far kbrown, it'll be good to see how you build it up and finish it

I'd like to get into doing stuff like this - is there a market in anything other than flims? (and backdrops for 3D cartoons as jay has done?)
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 07-01-2006, 02:17 AM   #14
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Oh I almost forgot.. Big thanks to Björn aka santa for modeling some of the buildings (mostly seen in the background).
__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Old 07-01-2006, 06:52 AM   #15
SpaceGoat
Registered User
 
SpaceGoat's Avatar
 
Join Date: Apr 2005
Location: Australia
Posts: 159
Thanks: 0
Thanked 0 Times in 0 Posts
Default

hey looks pretty nice just one thing to change could be the river that runs throught the midle of the foreground...it maybe looks like the water is too 'big' and hence changes the scale of the city. To me it looks like either the city is about to flood or it is a miniuture. other than that its comin along nicely!
SpaceGoat is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
where can i post info about 3D job openings? atadami Members Lounge 3 03-12-2010 09:51 AM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.