Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 10-04-2006 , 03:45 AM
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Head v2

Second attempt at a head. First one was like 2 years ago hehe. Anyways, I'll post a wire in a couple of days. My idea is to put a helmet on this guy, so I won't even bother with the ears.

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# 2 10-04-2006 , 03:52 AM
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I think its a great start especially if you havent modeled in 2 years. I cant wait till im good. Keep us updated


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# 3 10-04-2006 , 07:22 AM
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same here man, thats really good if you havent modeled in 2 years.
cool head!!


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# 4 10-04-2006 , 01:52 PM
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Hey minstrel you got any ideas for the helmet? Im doing one at the moment.

Heres a render and your plane!. user added image

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# 5 10-04-2006 , 01:53 PM
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And ur jet and i kno that pic needs alot of work..Motion Blur etc, but thats the only 1 i could find atm.

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# 6 10-04-2006 , 05:49 PM
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Hey Concord, that is not bad at all, once you add a bit of motion blurr like you suggest it will look very nice. Im glad to see the textures I sent you worked. Be my guess at changing the textures user added image

About the head project, Im thinking more of a medieval type of helmet user added image. I am not too happy with the head yet, something doesnt quite fit, im thinking the mouth. Before I start adding more details I need to get the overall shape/proportions right, and its not happening user added image, the side view is bang on as far as matching the reference pics Im using though.

I love these challenges user added image

# 7 10-04-2006 , 05:52 PM
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any chance you could post the reference ? just curious is all . but love how it is going so far

# 8 10-04-2006 , 10:38 PM
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Yeah, the reference picture will help others see any problems, though at the moment I would agree, the mouth needs some work - the corners of the mouth are the main problem - it looks like they come to a point when in reality the bottom lip kind of tucks under the top. Jason Osipa does a good job of describing how the lips work in his book Stop Staring - definitely worth checking out.

This should be an interesting project.user added image

# 9 10-04-2006 , 10:40 PM
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looks like a bodyguard/millitary person. Good job!


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# 10 14-04-2006 , 06:59 AM
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Here is some progress. Slowly adding more detail around the eyes and mouth. Im moving away from the reference pics now...

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# 11 14-04-2006 , 07:03 AM
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Damn Concord, the more i look at your render of the plane the more i like it...im going to have to replace my desktop pic with yours hehe user added image

# 12 15-04-2006 , 12:42 AM
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More twicking. Im almost done with the head. Well, I may give it a shot at texturing before getting on with the helmet.

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# 13 15-04-2006 , 02:28 PM
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Head looks great for your second attempt. I really think you should model the ears and attach them. It'll just be the more practice you would have.


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# 14 15-04-2006 , 02:33 PM
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yeah, I agree


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# 15 16-04-2006 , 09:03 PM
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Tower control, we have an ear.

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