This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
got a final project due for one of my ap classes and we are to make a "creative project" so i decided to model three mile island. it was very hard to find good references so i did my best >.<, now im gonna work on texturing and hopefully get it done by tuesday.
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