Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-05-2006 , 10:21 AM
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Remove an HDRI Map from Mental Ray Render

Another Noob here!

Is it possible to remove an HDRI from the render of a scene using mental ray in Maya 7?
Basically I want my model to appear to be floating against a black background but still have the reflections on it.

Thanks in advance for any help.

P.S. Great site!!


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# 2 26-05-2006 , 10:36 AM
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Yes it is, in the HDR Attributes switch the renderable to off and it should work for you

# 3 26-05-2006 , 12:03 PM
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Thanks.

I'll try that when I get home...
Is it in the actual attributes section?


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# 4 26-05-2006 , 12:09 PM
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yep, under render stats or display , I think, off the top of my head

# 5 26-05-2006 , 02:21 PM
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but rem compostitin stuff done in mental ray with hdri is a pain in the arse!!!!!!!!!
the alpha channel doesnt com out properly but if u do above it will have a black background an still be a pain to composite

good luck


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 6 26-05-2006 , 02:30 PM
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Can you recommend a decent renderer?

Again, I'm quite new to all of this.

Is it possible to get 3rd Party renderers and install them in Maya 7?


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# 7 26-05-2006 , 03:20 PM
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I personally use mental ray, its pretty good and built in (although I use the Software fo getting the basics down)

YOu can get plug in renders, Renderman, Maxwell, turtle etc

# 8 26-05-2006 , 03:21 PM
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For the alpha channel im Mental Ray use the "pass surface colour alpha channel" checkbox in the custom entities.

# 9 26-05-2006 , 05:41 PM
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Thank you v much for your help.
I've got the image to render without the HDRI now, and loads of renderers to try.

Thanks again!


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