Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 15-06-2006 , 08:01 AM
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Join Date: Jun 2006
Posts: 17

Bevel texture problem


# 2 15-06-2006 , 09:57 AM
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this means you created a new face with the bevel operation - and new faces have to be mapped. until you do some kind of projection operation from the UV menu you have new faces looking like this.


everything starts and ends in the right place at the right time.
# 3 17-06-2006 , 10:19 AM
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Join Date: Jun 2006
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Thank you very much sir. Sorry for late response.

# 4 18-06-2006 , 07:54 PM
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
no prob pal! and donĀ“t call me sir user added image this was my first question too in this forum here. michael mcKinley told me once like I did now. you can call him Sir, hehe!

have a nice time buddy!


everything starts and ends in the right place at the right time.
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