Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 25-05-2007 , 01:55 AM
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help connecting polys

Hi i have drawn a cv curve which i then revolved 180 to produce the skull outside then converted to polys i then drew one of the eyes revolved this 180 and also converted to poly what i know want to do is produce a flat suface face on these without distorting the existing polys.

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