Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 10-11-2007 , 02:31 PM
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Join Date: May 2006
Location: Hastings UK
Posts: 895

Texture prob

I am working on a model in zbrush but when I imported it back into maya to render I noticed a problem. When I divide my model the uv layout is spliting up.

Please let me know how I can fix this.

Thanks,

Leon

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# 2 10-11-2007 , 02:37 PM
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Join Date: May 2006
Location: Hastings UK
Posts: 895
It's ok I was being a spaz and had smooth uv's turned on.

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