SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Modeling / Modeling / Car Modeling by Kurt Boutilier Showing error with me
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 15-11-2007, 10:45 AM   #1
sumchans
Registered User
 
Join Date: Nov 2007
Posts: 10
Thanks: 0
Thanked 1 Time in 1 Post
Default Car Modeling by Kurt Boutilier Showing error with me

Hi guys,
I am guided by Mr Kurt Boutilier of SimplyMaya.com in modeling a BMW car. At some point in the tutorial he asks me to combine all the polygonal objects using the Mesh-Combine menu item. And after that he performs the merging of all vertices of those combined objects, and eventually after so much of editing he instructs me to separate the objects using Mesh-Separate menu item. Until this point i was really able to cope up with him ,but when it came to separate the objects it gives me error "Error: polySurface1 has only one piece. Ignored." . And for my tutor it got separated. I dont know whether he did anything in between that i couldn't notice. I tightly watched the video oh that part numerous times but i couldn't get through. I tried the same by creating some other objects, but it gives me the same error. God, I am really stuck up. And this is the tutorial i really wished to do. Anybody who could help me resolve this, please help.
Thankyou
Regards
Sumchans.
__________________
Sumesh Chandran
sumchans is offline   Reply With Quote
Old 15-11-2007, 11:06 AM   #2
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

Did you delete history?

That's the only reason I can think that will have caused your issue.
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 15-11-2007, 11:47 AM   #3
oldhippie_tom
Subscriber
 
oldhippie_tom's Avatar
 
Join Date: Sep 2005
Location: Palm Springs, Ca
Posts: 459
Thanks: 0
Thanked 3 Times in 3 Posts
Default

I did this tutorial and I have to ask, did you select the faces you want to extract from one another to make separate pieces? I am sure you are, just a thought.
__________________
Challenge me and I will try. Because If I should fail, failure also has a prize (Knowledge).
oldhippie_tom is offline   Reply With Quote
Old 15-11-2007, 07:26 PM   #4
sumchans
Registered User
 
Join Date: Nov 2007
Posts: 10
Thanks: 0
Thanked 1 Time in 1 Post
Default Mesh-Separate Showing error

No i dint delete the history. Would that be the problem? I read the maya help, in that it specifies that objects that are merged through their vertices cannot be splitted again. And if to do so, you have some other procedure to get completed before doing the Separation. Please reply.
thankyou
Sumesh Chandran
__________________
Sumesh Chandran
sumchans is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.