Shockwave 3D Export - IFX Failure
I'm working on a project in a team at college and we have hit an error. The basics of the project are a 3d environment which is then exported into director as a w3d file from maya 6.0.
We have exported the environment and got it working fine, with collision detection/ terrain following in director until i re-exported it with some updates and all of a sudden i am getting an error upon doing the Shockwave Export.
The error is as follows:
// Error: IFX FAILURE: IFX_E_INVALID_RANGE //
outputNodePalette error: IFX_E_INVALID_RANGE
I am really confused as to what this could be and looking for some advice.
All help will be greatly appreciated.
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