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Old 07-01-2009, 01:50 PM   #1
GamesDevelopmentSEDC
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Default Shockwave 3D Export - IFX Failure

Hi,

I'm working on a project in a team at college and we have hit an error. The basics of the project are a 3d environment which is then exported into director as a w3d file from maya 6.0.

We have exported the environment and got it working fine, with collision detection/ terrain following in director until i re-exported it with some updates and all of a sudden i am getting an error upon doing the Shockwave Export.

The error is as follows:
// Error: IFX FAILURE: IFX_E_INVALID_RANGE //
// Error:
outputNodePalette error: IFX_E_INVALID_RANGE
//

I am really confused as to what this could be and looking for some advice.

All help will be greatly appreciated.
Thanks

Jack
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Old 08-01-2009, 07:04 AM   #2
dave_baer
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Sorry, I'm not familiar with Director. Maybe Mike can answer this one?
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