Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-05-2011 , 04:46 AM
EduSciVis-er
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Evidence of the termination of our software

I've just come to a distressing conclusion. According to Google and other reputable sources of information, this latest release of autodesk's popular software will be the last.

As has been known for some time.... 2012 marks the end of the Maya calendar.

# 2 17-05-2011 , 06:55 AM
murambi's Avatar
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whaaaaaat!!!!!!!!!!

# 3 17-05-2011 , 07:06 AM
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The thin red line
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Any idea what they are replacing it with?..........dave




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# 4 17-05-2011 , 07:19 AM
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haha. i guess this is a joke. Like the one about the junior texture artist?

# 5 17-05-2011 , 07:22 AM
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The end of the world as we know it. user added image Think autodesk have know this since the 5th century user added image

# 6 17-05-2011 , 01:51 PM
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# 7 17-05-2011 , 03:07 PM
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LOL Raphael and Dave panicked!!


- Genny
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# 8 17-05-2011 , 05:03 PM
# 9 17-05-2011 , 10:26 PM
murambi's Avatar
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hehe you got me good ........pay back is a b**ch

# 10 17-05-2011 , 10:33 PM
EduSciVis-er
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Hey Dom, what's the junior texture artist joke?

# 11 17-05-2011 , 10:44 PM
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yea and Max will keep living on and lol from the beyond

# 12 17-05-2011 , 10:55 PM
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Why did the junior texture artist wear sunglasses to work?



Because he heard they protect from bad UVs.
user added image

# 13 17-05-2011 , 10:59 PM
EduSciVis-er
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# 14 18-05-2011 , 02:58 AM
Acid44
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Lol @ texture artist user added image

Had me holding my breath reading this thread. Mean user added image

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