Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I'm having a major problem UV mapping in maya 2012, every time I try and us the transfer attribute tool to transfer my UV map from one model to another model the new map is distorted and messed up can anyone help ? what am i doing wrong ?? cheers..
Cheers, fingers crossed I think I've fixed the problem using local rather then world seems to have sorted it out, I was sure I'd alraedy tried that but I've been hammering away and its sorted now...
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off