Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 16-05-2012 , 03:55 AM
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Problem with VRaylightmtl



Last edited by eneuman; 16-05-2012 at 04:01 AM.
# 2 16-05-2012 , 05:29 AM
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Try lowering your color multiplier. Also make sure that you haven't nudged anything in your material swatch settings. Other than that, I don't know what's going on, as it works with my copy. Does it render correctly?


Imagination is more important than knowledge.
# 3 16-05-2012 , 10:21 PM
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lowering the color multiplier fixes the color issue, but instead of having the circular ramp centered on the preview, its off way to the side for some reason. what are the default settings for the material swatch?

# 4 17-05-2012 , 02:55 AM
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It looks like he might be using a sampler info node's facing ratio to generate the falloff. Trying hooking one up, there are tonnes of tutorials out there for it.


Imagination is more important than knowledge.
# 5 17-05-2012 , 03:19 AM
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sounds good i'll give that a try! and thank you for all the help you have given me, i really appreciate it

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