This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I´m having problems with the resolution of a reflective part of a darth vader mask...
Therefor I´ve attached a picture that you can see what I´m talking about...
It´s a simple one faced triangular. I still tried to raise the facecount but it doesn´t make a difference ...
to be honest I don´t have a clue what to do
It's hard to say without the files. Are you rotating the camera around? One way you could get around this, is to rotate the environment a bit so you don't see this area, then have the model rotate instead of the camera.
I think NextDesign is right with the suggestions...
the reflection is somehow a close-up-part of the hdr-image...
I´ll try later to solve this problem... rotating the skybox I´d like to avoid
I think I try to build my own HDR image with photoshops HDR-Merge-Function
with a higher resolution...
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