This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Till now i've always baked my Textures with the Turtle Plug-In and Maya 2009.
But now I'm only wokring with Maya 2011 and with Mental Ray baking I don't get acceptable results.
So is there any Chance to get the Turtle Plug-In for Maya 2011?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off