Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 15-07-2013 , 10:33 PM
dre4mer's Avatar
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Join Date: Feb 2011
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Adding edge loop between two loops following curve?

I'm trying to figure how to explain what i'm trying to do here. I need to add edge loops between the other edge loops to smooth the surface of the book. Is there a way to make a loop that will automatically follow the curve that is already there? Or do I just have to do this manually?

Thanks guys,


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# 2 15-07-2013 , 11:24 PM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
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Select the faces and got to Edit mesh>Add divisions checkbox. Torn on linear and set the divisions in U or V cant remember which. Or you could just smooth it...but that is permanent. You could also delet the cylinders you have and recreate the primitive with more subs.

Cheers bullet


"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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