Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-07-2013 , 08:32 PM
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Join Date: May 2013
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Transparent texture without lighting

Hey there! I've been wondering how to make transparent texture to not "catch" lights on transparent places. Maybe it's simple but I don't know how

# 2 26-07-2013 , 10:02 PM
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Can you post a screenshot of what you mean by "catch" light? Do you have a texture in your transparency channel? What kind of shader is it?

# 3 26-07-2013 , 10:24 PM
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If you're using any of the Maya shaders then you might have to run your masking texture through a reverse node then plug that into the specular color. If you're using an mia_mat then just use the 'cutout opacity' channel under the advanced section.


- Genny
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# 4 26-07-2013 , 10:54 PM
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Sorry for this, but I figured out that the problem is not as I explained it. I make Minecraft animation (Minecraft is a video game) and there is object which doesn't look right. Here is screenshot https://prikachi.com/images/573/6377573N.png . This thing with the light blue squares shouldn't look that orange. It must look like the gray objects next to it. [I imported the thing with the light blue squares later]

# 5 26-07-2013 , 11:22 PM
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Can you upload the scene, or at least that part of it(a grey piece and the 'orange' piece)?


- Genny
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