Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-11-2013 , 03:45 AM
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Join Date: Sep 2013
Posts: 16

How do I go about modeling this head?

Hi everyone,

I've new to modeling organic stuff & was wondering how can I model the figure's head in the image.
user added image
It took me 14 hours to do this pretty bad job :\... haha

user added image

# 2 03-11-2013 , 02:48 AM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
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Keep poly count REALLY low until you get the general shape. Then work from there, grab some of Jay or Kurts tuts to get a feel for it. Organics are hard...can you get any more reference images so you can rotate the head to a front on image? that would make life a lot easier.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 12-11-2013 , 08:22 AM
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if you can try to draw this from the front and side view then import that to maya and use theese as reference pictures. then see tutorials on how to create head models user added image


if you end up with un-smooth areas like in the model you created you can smooth them out with the sculpt tool in maya


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