Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-11-2013 , 03:45 AM
Registered User
Join Date: Sep 2013
Posts: 16

How do I go about modeling this head?

Hi everyone,

I've new to modeling organic stuff & was wondering how can I model the figure's head in the image.
user added image
It took me 14 hours to do this pretty bad job :\... haha

user added image

# 2 03-11-2013 , 02:48 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Keep poly count REALLY low until you get the general shape. Then work from there, grab some of Jay or Kurts tuts to get a feel for it. Organics are hard...can you get any more reference images so you can rotate the head to a front on image? that would make life a lot easier.

cheers bullet


"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 12-11-2013 , 08:22 AM
Skalman's Avatar
Registered User
Join Date: Apr 2012
Posts: 293
if you can try to draw this from the front and side view then import that to maya and use theese as reference pictures. then see tutorials on how to create head models user added image

if you end up with un-smooth areas like in the model you created you can smooth them out with the sculpt tool in maya

20 year old guy from Sweden

Big Bob Marley fan
Love skateboarding
Maya, Mudbox and Photoshop user

Full name: Marcus Ralman

^ My facebook page ^
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads