Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-05-2017 , 03:55 PM
Subscriber
Join Date: Sep 2012
Posts: 8

Image Plane Visible in Viewport but not in Render

I've checked the far clipping plane to make sure it's substantial. My image size (I reduced in Ps) is now 1920x1080. Any suggestions for troubleshooting this? Also, I've turned off the VRay DomeLight but was getting the same result with or without.

I've attached the viewport view and render as example. I have also shared my camera settings. BTW, the camera setting in the screenshot only show far clipping plane of 1000.00. However I have tested up to 100000.00

Any suggestions?

Maya 2017
VRAY 3.5

Thanks everyone!

Attached Thumbnails

Last edited by thawk127; 18-05-2017 at 04:02 PM.
# 2 20-05-2017 , 12:16 PM
David's Avatar
SM Tea Boy
Join Date: Apr 2002
Location: Prague
Posts: 3,224
Is this an actual Image Plane or just an image on a poly plane? An image on a poly plane should render out just fine an image plane will not it's designed not to so...

Also if it is just an image on a plane what sort of shader is it attached to?


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 3 22-05-2017 , 10:51 AM
Subscriber
Join Date: Sep 2012
Posts: 8
David,
As soon as I had read your reply I remembered what I had learned in class about image planes --> render. I'll try placing the image to a poly plane (vray mtl shader).

Thank you!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads