Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-09-2021 , 12:52 AM
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Join Date: Sep 2021
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Hypershade Previews with Arnold GPU are Noisy, CPU is not. (Maya 2022.1)

With Arnold set to GPU:

user added image

With Arnold set to CPU:

user added image

In GPU mode it's like the Hypershade preview doesn't progressively refine itself. It seems like it stops after just a few samples.

Anyone know if I'm missing something?

# 2 20-09-2021 , 12:55 PM
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Join Date: Apr 2002
Location: Prague
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As far as i know there is no way to change this, as the material viewer in the hypershade is not connected to the render settings it's simply a preview.

I never use it though i prefer to use the viewport arnold view as this is connected to the render settings.

Hopefully someone that uses it might be able to help more
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