Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-06-2003 , 10:34 AM
LauriePriest's Avatar
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Reflection

Heya guya, i just got a question, can i get paint FX or any other post render thing to reflect in my objects?? any way will do


FX supervisor - double negative
# 2 11-06-2003 , 11:16 AM
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I don't think you can get Paint FX to appear in reflections. I just went through all the attributes for it and didn't see anything that would allow it. Nothing in the render globals window seems to allow it either.

# 3 11-06-2003 , 12:03 PM
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You can only do that in Maya 5.0 if you convert the PFX to polys. Else you have to do it in Post.


Carsten Lind
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Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 4 11-06-2003 , 12:21 PM
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Caligraphics is right on the money with that one. Here is an image using the same technique.

user added image

# 5 11-06-2003 , 03:08 PM
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ok thanks for confirming that guys... >> saves up for maya 5.0 <<


FX supervisor - double negative
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