Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 21-07-2003 , 01:00 AM
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very shibby, I must say!

do you ever upload an .mb file so all of us can admire it in Maya?
btw: still waiting for that wireframe hereuser added image


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# 17 21-07-2003 , 01:25 AM
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you jusy cant get away from the park huh. heh.

very cool dude.

# 18 21-07-2003 , 01:45 AM
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I am working on a matchmoving demoreel requested by Tippett Studios :bgreen: :bgreen: I am very excited. so I thought they would get a laugh out of this user added image Update soon user added image When I take a break and stuff I will post some wires hopefully tonight, but honestly maybe not untill tomorrow. I really want to get this done tonight, hope you don't mind user added image. THanks,
Brian

BTW, you won't believe what I just did!! Grrrrrr I accidentaly saved over the new version of the door texture, the psd file! I still have the new Tga so maybe I can copy that over? I don't know user added image anyways here is an update...

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# 19 21-07-2003 , 02:22 AM
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Very inspirative work.
You trully do know how to crank up those SUBD´s.

I´ll be keeping a close eye on this thread.

# 20 21-07-2003 , 04:28 AM
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A few little things.

I'm not 100% with the tyres, they look like lego tyres...not sure why though user added image

The windows could be clearer...or are they meant to be tinted/frosted?

# 21 21-07-2003 , 05:26 AM
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Awesome Work!!!! : )

# 22 21-07-2003 , 05:56 AM
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Very awesome work! Are you gonna model an interior for it?

# 23 21-07-2003 , 08:46 AM
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rotate the wheels a bit, so that the ford logo on the wheels are not perfect horizontal user added image


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# 24 21-07-2003 , 11:15 AM
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requested by tippet man brian your names getting out there user added image
nice start on the car user added image-
BTW what is matchmoving ?


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# 25 21-07-2003 , 01:22 PM
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yeah, I am trying. Hope things go well with tippett, hope they like it. WHat is matchmoving? A really basic explanation is its taking a real camera shot, and making the Cg camera in your scene to move with the real camera so that when you add a 3d object it looks like it is really in the scene, like my jeep or Grasshopper for example. When ever you animate a charater on top of a real actor, that is also considered matchmoving. thanks,
Brian


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# 26 21-07-2003 , 01:32 PM
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ahh ok cool good luck with the reel user added image


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# 27 21-07-2003 , 03:10 PM
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here is another update, the front brush gaurd is not finnished, i am currently working on it as we speak. thanks,
Brian

BTW, I rotated the wheels just a bit user added image

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# 28 21-07-2003 , 03:19 PM
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wow you roch at vehicles..but I have never seen a human of you before.

well ...
what is this? something reflects on the window

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# 29 21-07-2003 , 03:36 PM
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Although its hard to tell, I am using a map to simulate Hdri for my lighting. on my next pic, I will bump up the reflection to show you what i mean. Thanks! Haven't scene a human model from me yet? user added image THats because I haven't reallymade any latelyuser added image except for Fred from my challenge. but.. I plan on trying another one in the future when things slow down. THanks,
Brian


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# 30 21-07-2003 , 04:21 PM
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Excellent as always Brian. Thanks for setting the standards and inspiring me to improve user added image


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