Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-08-2003 , 09:01 PM
mr2turbosw20's Avatar
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head light help

hi everyone, i want to make a head light like this with clear glass but some stripes on it, and a corner light like that, i have seen the 3D studio Max tutor, don't really get it...it seems easy to u people to make them right? can anyone explain how to do it with maya...? thanks

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Last edited by mr2turbosw20; 20-08-2003 at 09:04 PM.
# 2 20-08-2003 , 09:03 PM
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um...the clear corner light
it's clear glass, but some lines on it, how do u do that? =]

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# 3 21-08-2003 , 12:38 PM
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man good luck on that.. I am having the same problem figuring that out... what if you made the inside chrome, with reflectivity of 1 and make sure the glass doesn't cast shadows, and then put a texture map, procedural or a file... Maybe that would work,
GL,
Brian


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# 4 22-08-2003 , 04:21 AM
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oh i guess this is what i did..here it is

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