Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-09-2003 , 09:10 AM
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Join Date: Jul 2003
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Fluid Effects within an Object

I am trying to work out how to apply say a blue ink being dropped into a glass tube that has water in it, but the tube is not straight, and is more like a bendy straw...

But I can not get the 3D Fluid emitter to work just within the object, I have tried setting the emitter to volume, but all that doies is create a smaller box emitter within the 3D Fluiod emitter and that does not seem to work either.

Any ides would be VERY appreciated, I have lost 3 days sleep trying to work this one out.

# 2 13-09-2003 , 01:51 PM
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Gimme some time today... I'll find something for yauser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 21-09-2003 , 07:21 PM
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Sorry it took so long.

A quick and dirty idea that MIGHT help you pull this shot off:

- You can assign a path curve for your emitter to follow all within a 3d/2d fluid container. (i.e bendy-straw path)

To make your fluid emitter appear to collide with the insides of the straw geomerty, choose "Make Collide".

I know it is not that detailed of an answer, but it 's just an idea that I had.
Lemme know if that helped at all.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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